------------- Nintendo -------------
==Bowser== 1.Side-to-Side Flame: (100mp) Input method: D + v + J 2.Flamethrower: (70mp) Input method: D + > + A 3.Spiny Spin: (50mp) Input method: D + v + A 4.Fireball: (75mp) Input method: D + > + J ( + A + A...)
==Yoshi== 1.Butt Pound: (100mp) Input method: D +v + A 2.Egg Aim and Throw: (50mp) Input method: D + ^ +A ( + A ) 3.Tough Tongue: (75mp) Input method: D + > + J 4.Egg Throw: (75mp) Input method: D + > + A 5.Super Egg Throw: (250mp) Input method: D + J + A 5.Grapple Tongue: (25mp) Input method: D + v + J
==Pikachu== 1.Thunder: (325mp) Input method: D + ^ + J 2.Thunder Shock: (115mp) Input method: D + > + A ( + A + A...) 3.Skull Bash: (125mp) Input method: D + v + J 4.Quick Attack: (80mp) Input method: D + v + A
==Donkey Kong== 1.Slam: (0mp) Input method: D + > + A 2.Banana Toss: (100mp) Input method: D + > + J 3.Banana Drop: (100mp) Input method: D + v + J 4.Barrel: (300mp) Input method: D + v + A 5.Taunt: (0mp) Input method: D +J + A
==Link== 1.Arrows: (24mp) Input method: D + > + A ( + A + A...) 2.Light/Fire/Ice Arrow: (225mp) Input method: D + > + J ( + A ) 3.Boomerang: (75mp) Input method: D + v + J 4.Bomb: (150mp) Input method: D + v + A
==Samus== 1.Ice Beam: (75mp) Input method: D + > + A 2.Charge Beam: (15mp + 50-200mp) Input method: D + v + A 3.Plasma Beam: (150mp) Input method: D + > + A 4.Grapple Beam: (100mp) Input method: D + v + J 5.Missile: (75mp) Input method: D + ^ + A 6.Taunt: (0mp) Input method: D +J + A
==Kirby== 1.Final Cutter or Sky Uppercut: (???mp) Input method: D + ^ + A 2.Stone: (???mp) Input method: D + v + J 3.Shrafe: (???mp) Input method: D + v + A 4.Mallet Swing: (???mp) Input method: D + > + J 5.Transform~(Angel, Beam, Ice, Fire): (???mp) Input method: D + ^ + J ( + A ) 6.Star Rod: (??mp) Input method: D + > + A ( + A + A...) 7.Fly: (0mp) Input method: J
--Kirby Variations-- 1.???: (???mp) Input method: D + > + A 2.???: (???mp) Input method: D + > + J 3.Shrafe: (75mp) Input method: D + v + A
==Luigi== 1.Luigi Torpedo: (75mp) Input method: D + v + A 2.Iceball: (75mp) Input method: D + > + A ( + A + A...) 3.Super Jump Punch: (150mp) Input method: D + ^ + J 4.Grab 'n' Spin: (100mp) Input method: D + v + J 5.Warp Pipe: (75mp) Input method: D + > + J 6.Hammer: (200mp) Input method: D + ^ + J 7.Taunt: (0mp) Input method: D + J + A
--Birdo-- 1.Egg Spit: (100mp) Input method: D + > + A
--Birda-- 1.Egg Spit: (100mp) Input method: D + > + A 2.Five Egg Spew: (150mp) Input method: D + ^ +A 3.Angel Kiss: (200mp) Input method: D + ^ + J
--Space Pirate-- 1.Double Blast (75mp) Input method: D + > + A 2.Uppercut (120mp) Input method: D + ^ + A
--Elite Pirate-- 1.Stun Blast (25mp) Input method: D + > + J 2.Double Blast (75mp) Input method: D + > + A ( + A + A...) 3.Phazon Heal (others) (350mp) Input method: D + ^ + J 4.Phazon Heal (myself): (350mp) Input method: D + v + J
-------- Sega --------
==Eggman== 1.RoboShoot: (50mp) Input method: D + > + A ( + A + A...) 2.Drill: (25mp + ...) Input method: D + > + J 3.Big Bomb: (225mp) Input method: D + ^ + J 4.Super Spring: (125mp) Input method: D + ^ + A
==Cream== 1.Up Punch, Down Kick: (25mp) Input method: D + ^ + A ( + A ) 2.Spinning: (75mp) Input method: D + v + J ( + A) 3.Cheese Chase: (120mp) Input method: D + > + A 4.Levitate: (150mp) Input method: D + ^ + J
==Tails== 1.Super Punch: (25mp) Input method: D + ^ + A 2.Jumphit: (25mp) Input method: D + ^ + J 3.Cannon: (100mp) Input method: D + > + A 4.Tailspin: (0mp + ...) Input method: D + > + J
==Amy== 1.Mallet Spin: (25mp) Input method: D + > + A 2.Mallet Uppercut: (0mp) Input method: D + ^ + A 3.Jumphit: (25mp) Input method: D + ^ + J 4.Twister: (200mp) Input method: D + > + J 5.Present: (100mp) Input method: D + v + A
==Shadow== 1.Blast: (75mp) Input method: D + > + A 2.Super Run: (30mp + ...) Input method: D + > + J 3.Power Sphere: (350mp) Input method: D + ^ + J 4.Galaxy Ball: (100mp) Input method: D + ^ + A 5.Twin Balls: (50mp) Input method: D + v + A
==Knuckles== 1.Running Ram: (???mp + ...) Input method: D + > + J 2.Knuckles: (???mp) Input method: D + v + A ( + A + A or J) 3.Boulder Toss: (???mp) Input method: D + ^ + J 4.Underspin: (???mp) Input method: D + ^ + A 5.Explododrill: (???mp) Input method: D + v + J
==Sonic== 1.Whirl Kick: (???mp) Input method: D + v + A 2.Spinning: (???mp) Input method: D + > + J 3.Spinwave: (???mp) Input method: D + > + A ( + A + A...) 4.Ring Toss: (???mp) Input method: D + ^ + J 5.Super Sonic: (???mp) Input method: D + J + A
==Rouge== 1.Super Kick: (150mp) Input method: D + ^ + A 2.Energy Ball: (85mp) Input method: D + > + A 3.Fleight: (100mp) Input method: D + ^ + J ( + A or J) 4.Wind: (50mp) Input method: D + > + J
--Gemel-- 1.Clone: (100mp) Input method: D + v + J
--Jemel-- 1.Speed: (75mp) Input method: D + v + A 2.Explode Punch: (150mp) Input method: D + > + A
--E-101-- 1.Impact Shot: (100mp) Input method: D + > + A
--E-102-- 1.Super Punch: (0mp) Input method: D + > + A 2.Missiles: (200mp) Input method: D + > + J
---------- Mewthree Inc. ----------
==Bliqu== 1.Tail: (150mp) Input method: D + v + J 2.Wave: (100mp) Input method: D + v + A 3.Spout: (50mp) Input method: D + ^ + A 4.Stone Ball: (120mp) Input method: D + > + A
---------- Stages ---------- 1. Nintendo 2. Sega 3. Targets Mode 4. Obstacle Course 5. BOSS
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